![]() ![]() It ultimately looks like a drawing made by a bored student stuck in a classroom and wonderfully fits the game’s theme of drawing your own adventure. There’s a surprising amount of small detail in the game’s aesthetic too, with rocks strewn about and stairs aplenty, but aside from a few important characters and objects which are highlighted with color, the pencil shading visual style works to Guild of Dungeoneering’s credit. The simple visuals are made to look like black-and-white cartoons drawn on graphing paper using only pencil, and the result is incredibly charming. One of Guild of Dungeoneering’s standout features is its appealing art style. In this style, every dungeon ultimately contains a random element, with the player doing what they can to build the level in their favor. It’s a gameplay approach that feels totally unique, where players only influence their guild member rather than controlling them outright, and where each stage starts as a blank slate but can be manipulated differently depending on the hand you’re dealt. This creates a level of strategy where players guide their character through corridors of their own creation in an effort to avoid - or encourage, if you’re feeling lucky - the dangerous route. ![]() In order to progress, players must play cards (pulled from a virtual deck) that contain path pieces which steer your hero in the right direction. Where the game differentiates itself, though, is in how you play the game rather than controling your character through each dungeon, you literally build the dungeon around them.Įach level begins with your chosen guild member starting at the dungeon’s entrance, with everything but enemies, treasures and quest items shown as blank spaces in a grid. After getting some hands-on time with the game at E3, I walked away impressed by how it takes a fresh idea and makes it so appealing.Īs a typical turn-based dungeon crawler, Guild of Dungeoneering has a lot of familiar concepts: card-based battles against monsters, light RPG elements, and loot to acquire. Employing a unique concept, easy pick-up-and-play controls, and an awesome visual style, Guild of Dungeoneering is, most importantly, a joy to play. ![]() Guild of Dungeoneering is one of those games that is so simple in its presentation that it feels incredibly approachable. ![]()
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